Gyre Lock
How to play
Swap matching runes to clear stone, then tilt the key through open corridors. First park it on the switch at the right of the second row: the stone below it must still stop the slide. Only then clear the lower chamber and reach the exit. Clearing everything too early strands the switch. Ten exchanges/tilts available.
Tap controls, or Tab then Enter/Space. R restarts. Every action is turn-based; take time to plan.
About this study
Rune clearing creates routes for a gravity-driven keystone.
Source inspiration: 7 Wonders: Treasures of Seven